 |
HT - Rendering effects
|
For simulation projects I wanted to find a way to render
wet objects in real-time. To do this I implemented multi-pass rendering
using projective textures. This page shows some pictures of the results.
Images

Funny thing that turned out to
look like coloured glass.
|

A wet textured omentum. |
| Copyright
HT Medical Systems Inc |
|
|